Redefining Utah Date Night Inside Pleasant Grove's 94,000 Sq Ft Adult Experience Venue

The Grid Chief Innovation Officer Jamey Anthony Martinez on building Utah County's most ambitious adult experience venue, why the karts, sims, and VR had to be world class, and the 1920s jazz club energy coming to Rosewood.

Jamey Anthony Martinez, Chief Innovation Officer at The Grid in Pleasant Grove, on building Utah County's most ambitious adult experience venue, world class karts and F1 sims, and the 1920s jazz club energy coming to Rosewood.

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Most Utah experience venues are built for kids. The lobby is loud, the lights are bright, and the parents are counting the minutes until they can leave. The Grid in Pleasant Grove was built on the opposite premise. The Pleasant Grove innovation officer quietly rebuilding Utah date night inside a 94,000 square foot adult playground is rewriting what an experience venue is supposed to feel like, for the couples on date night, the guys night crowd, the bachelorette and bachelor parties, and the team offsite that wants to feel like an experience instead of a conference room. Jamey Anthony Martinez, Chief Innovation Officer and founding partner, has spent the better part of two decades building experiential brands, and Jamey Anthony Martinez has now planted the most ambitious one inside that 94,000 square foot building in Utah County.

Jamey Anthony Martinez sat down with Peter Anthony on the Utah Business Spotlight Podcast and walked through the operating model behind The Grid. The conversation moved from the venue's physical footprint, through the deliberate sensory design that makes the lobby feel like a 1920s cigar lounge and the track feel like Tron, into the reason every kart, simulator, and VR experience inside The Grid had to be the best in its category, and into the new event space, Rosewood, opening inside the venue. Every section rolls back to the same operating principle. It is easy to pull something off a shelf. It is more fun, and more valuable, to build something the audience cannot find anywhere else.

Why The Grid Was Designed For Adults First

Jamey Anthony Martinez is direct about the decision. The Grid is a 14 and older facility on purpose. Utah is full of venues that try to be everything to everyone, and most of them end up serving the youngest guest in the room. The Grid was designed for the audience the rest of the market quietly ignores. Couples on a date. Friends out for the night. Bachelorette and bachelor parties looking for an actual experience rather than a checklist. Corporate teams who want to feel something together instead of sitting through another offsite slide deck.

That single decision is the reason every other design choice inside The Grid works the way it does. The lighting is moody on purpose. The scent in the lobby is intentional on purpose. The arcade is curated rather than cluttered on purpose. The food and drink selection reads adult on purpose. The room is calibrated for the audience the team built it for, and the audience can feel it the moment they walk through the door.

A 94,000 Square Foot Building Of Stacked Experiences

Jamey Anthony Martinez describes The Grid not as one attraction, but as a stack of attractions sharing one building. A three story indoor electric go kart track. A row of F1 grade race simulators. A curated arcade. A content driven VR experience. The new Rosewood event space. The upstairs build out continuing into 2027. The venue is designed so that a guest can walk through one threshold and feel like they entered a world class hotel, walk past the concierge desk and feel like they entered a separate venue, and walk back the other way and feel like they entered a third.

That layering is the actual product. Peter Anthony describes the sensation of arriving as not knowing where you are. Most Utah venues telegraph the entire experience in the lobby. The Grid hides the experiences behind transitions, on purpose, so that the discovery itself becomes part of the entertainment. A team night that started in the lobby becomes a date night on the track becomes a friendly rivalry in the simulators becomes a closing drink at Rosewood. The same group has now stacked four memories inside one building.

"It is easy to go pick something off a shelf. It is much more fun to create something from nothing."

Why The Karts Had To Be The Best On The Market

Jamey Anthony Martinez explains the kart decision. The team refused to install a standard electric kart because a standard electric kart produces a standard experience, and a standard experience is not what The Grid is in business to sell. The karts on the track are dual motor electric machines built around a stance, wheelbase, and cornering capability that hold up to aggressive driving. Top speed sits around thirty miles per hour, which inside the tight indoor track environment feels closer to a hundred. Guests come off the track describing real G forces they did not expect a kart to produce.

The simulator decision follows the same logic. The Grid did not install a slightly upgraded consumer rig. The team installed F1 grade simulators that the professionals actually train on. The VR experience extends the same standard. Most VR a Utah guest could already do at home. The Grid invests in curated content engineered to be memorable, sharable, and fun, so that the VR room competes on what a guest cannot replicate from a couch. The motto Jamey Anthony Martinez returns to throughout the episode is simple, fun, and memorable. Every attraction earns its place inside the venue against that filter.

Designing With Scent, Sound, Light, And Atmosphere

Jamey Anthony Martinez is unusually deliberate about the sensory layer. The lobby reads like a 1920s cigar lounge. Walk toward the track and the space shifts into Tron. Walk into a private space and you find another era entirely. The mix is intentional, and most operators tell the team it should not work. The team builds it anyway, because the mix is what makes The Grid impossible to confuse with any other Utah venue, and that distinctiveness is the actual marketing asset.

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